---
title: "Retro DOS demoscene demo synced to tracker music"
description: "A 1990s-style demoscene demo with effects synced to a tracker music track."
canonical: "https://potto.ai/nl/videos/retro-dos-demoscene-demo-synced-to-tracker-music"
language: "nl"
datePublished: "2026-09-24"
---

# Retro DOS demoscene demo synced to tracker music

A 1990s-style demoscene demo with effects synced to a tracker music track.

The video shows a retro DOS demoscene demo built with threejs, shader, canvas and audio tools, with visual effects synchronized to an S3M tracker music track across its different sections. Effects and scene changes follow the musical vibe, using OpenGL and shaders alongside realtime surface blitting where appropriate.

- [Productschermen](https://potto.ai/nl/videos/product-screens.md)
- door gandamu_ml
- Lengte en verhouding: 6:23 · 16:9
- Gemaakt met: three.js, Shader, Canvas, Audio
- Gepubliceerd op 24 sep 2026
- Origineel bekijken: https://x.com/gandamu_ml/status/2102919394775220530

## Prompt

```text
I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.
```

## Veelgestelde vragen over Retro DOS demoscene demo synced to tracker music

Hoe Retro DOS demoscene demo synced to tracker music is gemaakt, wat de prompt zegt en hoe je met Potto een vergelijkbare Productschermen-video maakt.

### Wat is Retro DOS demoscene demo synced to tracker music?

Retro DOS demoscene demo synced to tracker music is een motion-graphicsvideo in Productschermen van gandamu_ml. A 1990s-style demoscene demo with effects synced to a tracker music track.

### Hoe is Retro DOS demoscene demo synced to tracker music gemaakt?

Retro DOS demoscene demo synced to tracker music is gemaakt met three.js, Shader, Canvas en Audio. Het hoort bij de Productschermen-collectie AI motion graphics-video’s op Potto.

### Is de prompt voor Retro DOS demoscene demo synced to tracker music beschikbaar?

Ja. De volledige prompt achter Retro DOS demoscene demo synced to tracker music staat op deze pagina. Kopieer die, of klik op Deze prompt gebruiken om hem in de werkruimte van Potto te openen.

### Hoe lang is Retro DOS demoscene demo synced to tracker music, en wat is de beeldverhouding?

Retro DOS demoscene demo synced to tracker music duurt 6:23 in een 16:9-kader.

### Kan ik met Potto een Productschermen-video maken zoals Retro DOS demoscene demo synced to tracker music?

Ja. Klik op Deze prompt gebruiken om de prompt achter Retro DOS demoscene demo synced to tracker music in de werkruimte van Potto te laden. Potto rendert een eigen versie, en je kunt tekst en stijl wijzigen voordat je exporteert.

### Waar kan ik het origineel van Retro DOS demoscene demo synced to tracker music bekijken?

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### Waar vind ik meer Productschermen-video’s zoals Retro DOS demoscene demo synced to tracker music?

Bekijk de Productschermen-collectie op Potto: 244 video’s, elk met prompt, specificaties en bron.
