---
title: "Retro DOS demoscene demo synced to tracker music"
description: "A 1990s-style demoscene demo with effects synced to a tracker music track."
canonical: "https://potto.ai/videos/retro-dos-demoscene-demo-synced-to-tracker-music"
language: "en"
datePublished: "2026-09-24"
---

# Retro DOS demoscene demo synced to tracker music

A 1990s-style demoscene demo with effects synced to a tracker music track.

The video shows a retro DOS demoscene demo built with threejs, shader, canvas and audio tools, with visual effects synchronized to an S3M tracker music track across its different sections. Effects and scene changes follow the musical vibe, using OpenGL and shaders alongside realtime surface blitting where appropriate.

- [Product Screens](https://potto.ai/videos/product-screens.md)
- by gandamu_ml
- Length & ratio: 6:23 · 16:9
- Made with: three.js, Shader, Canvas, Audio
- Published Sep 24, 2026
- View original: https://x.com/gandamu_ml/status/2102919394775220530

## Prompt

```text
I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.
```

## Retro DOS demoscene demo synced to tracker music FAQ

How Retro DOS demoscene demo synced to tracker music was made, what its prompt says, and how to make Product Screens videos like it with Potto.

### What is Retro DOS demoscene demo synced to tracker music?

Retro DOS demoscene demo synced to tracker music is a motion graphics video by gandamu_ml in the Product Screens collection. A 1990s-style demoscene demo with effects synced to a tracker music track.

### How was Retro DOS demoscene demo synced to tracker music made?

Retro DOS demoscene demo synced to tracker music was made with three.js, Shader, Canvas, and Audio. It is part of the Product Screens collection of AI motion graphics videos on Potto.

### Is the prompt for Retro DOS demoscene demo synced to tracker music available?

Yes. The full prompt behind Retro DOS demoscene demo synced to tracker music is on this page. Copy it, or click Use this prompt to open it in the Potto workspace.

### How long is Retro DOS demoscene demo synced to tracker music, and what is its aspect ratio?

Retro DOS demoscene demo synced to tracker music runs 6:23 in a 16:9 frame.

### Can I make Product Screens videos like Retro DOS demoscene demo synced to tracker music with Potto?

Yes. Click Use this prompt to load the prompt behind Retro DOS demoscene demo synced to tracker music into the Potto workspace. Potto renders its own version, and you can change the text and style before you export.

### Where can I watch the original Retro DOS demoscene demo synced to tracker music?

Retro DOS demoscene demo synced to tracker music was first posted by its creator. Click View original to open that post in a new tab.

### Where can I find more Product Screens videos like Retro DOS demoscene demo synced to tracker music?

Browse the Product Screens collection on Potto: 244 videos, each with its prompt, specs and source.
