
Skrin produk
Old-school MMO town square with an elf archer and quest chat
16:9 · 1:17
oleh Stefan_3D_AI

I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.

Skrin produk
16:9 · 1:17
oleh Stefan_3D_AI



Satu baki kredit untuk video AI dan gambar AI. Langgan bulanan atau tahunan, atau beli pek kredit sekali.
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Videos use credits when you export, and starting one needs a balance that covers its export. Counts assume a 30-second product demo and a 60-second explainer with narration and 3 illustrations.
Cara Retro DOS demoscene demo synced to tracker music dibuat, apa yang prompt nyatakan, dan cara membuat video Skrin produk yang serupa dengan Potto.
Retro DOS demoscene demo synced to tracker music ialah video motion graphics Skrin produk oleh gandamu_ml. A 1990s-style demoscene demo with effects synced to a tracker music track.
Retro DOS demoscene demo synced to tracker music dibuat dengan three.js, Shader, Canvas dan Audio. Ia sebahagian daripada koleksi Skrin produk video Motion graphics AI di Potto.
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Retro DOS demoscene demo synced to tracker music berdurasi 6:23 dalam bingkai 16:9.
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