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Sprites ad-platform promo built from a morphing button 作者 AnnaCher___
时长与比例
  • 0:42
  • 1:1
制作工具
  • SVG

提示词

Analyze http://sprites.ai and build a product promo from our own UI, not generic components. <direction> Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Warm-gray canvas, black and white components, one accent (#FD9543), Geist. Springs everywhere, a tiny overshoot at most. The camera zooms so each state fills the frame. Last frame = first frame, so it loops. Banned: bouncy easing, particles, glows, gradients on UI chrome, mismatched icon strokes, dead time, anything that looks like a template. </direction> <structure> 120 BPM, 7 bars, something on every beat. Connect ad account (Meta, Google, LinkedIn, TikTok, Reddit logos) → loader → check → prompt bar types "Launch ads that convert" → island "Researching 42 competitors" → Ads Library wall of real ads scrolls and lands on a top performer → approval card → Approve & launch → budget slider that stretches past max → Autopilot toggle → knob becomes a liquid tab indicator across channels → ROAS chart draws itself with hover tooltip → ⌘K → type "pause" → toast "Paused 3 losing ads" → back to the button. </structure> <build> 1. One HTML file, 1440x1440. Every style is computed inside seek(t): no CSS transitions, no timers, no state between frames. 2. Springs are closed-form step responses. A value that changes target many times is a sum of springs, so it stays a pure function of time. 3. Tab indicator and toggle knob: the two edges ride different springs, so the leading edge stretches ahead. 4. Drags are direct manipulation: while held, the value follows the cursor. On release it springs back from wherever it was. 5. No music. Synthesize UI sounds with numpy and place each one by its measured peak on the beat grid. 6. Render with Playwright: 4 subframes per frame, blended with ffmpeg tmix for motion blur at 60fps. 7. Render one frame per beat first. Fix anything off-grid, cramped or hard to read. </build> <gotchas> No will-change on anything the camera scales. Swapped text needs its own enter/exit timing. Match the last frame to the first, cursor position and speed included, or the loop stutters. </gotchas> Show me the state list on the beat grid before writing any code.

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Videos use credits when you export, and starting one needs a balance that covers its export. Counts assume a 30-second product demo and a 60-second explainer with narration and 3 illustrations.

Sprites ad-platform promo built from a morphing button 常见问题

Sprites ad-platform promo built from a morphing button 的制作方式、提示词内容,以及如何用 Potto 做出同类的 发布 视频。

  1. Sprites ad-platform promo built from a morphing button 是什么?

    Sprites ad-platform promo built from a morphing button 是 AnnaCher___ 制作的 发布 动态图形视频。 A 42-second code-built promo for an ad platform, animated as one morphing UI element.

  2. Sprites ad-platform promo built from a morphing button 是怎么制作的?

    Sprites ad-platform promo built from a morphing button 使用 SVG 制作,属于 Potto 上 发布 分类的 AI 动画视频。

  3. 可以查看 Sprites ad-platform promo built from a morphing button 的提示词吗?

    可以。本页有 Sprites ad-platform promo built from a morphing button 的完整提示词。你可以复制,或点击「使用此提示词」,在 Potto 工作台中打开。

  4. Sprites ad-platform promo built from a morphing button 有多长,画面比例是多少?

    Sprites ad-platform promo built from a morphing button 时长为 0:42,画幅为 1:1。

  5. 我能用 Potto 做出像 Sprites ad-platform promo built from a morphing button 这样的 发布 视频吗?

    可以。点击「使用此提示词」,把 Sprites ad-platform promo built from a morphing button 的提示词载入 Potto 工作台。Potto 会渲染自己的版本,导出前你可以修改文字和风格。

  6. 在哪里观看 Sprites ad-platform promo built from a morphing button 的原片?

    Sprites ad-platform promo built from a morphing button 最初由创作者发布。点击「查看原片」,即可在新标签页打开该帖。

  7. 在哪里可以找到更多像 Sprites ad-platform promo built from a morphing button 这样的 发布 视频?

    在 Potto 上浏览 发布 合集:348 支视频,每支都附有提示词、规格和来源。