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Sprites ad-platform promo built from a morphing button 作者 AnnaCher___
時長與比例
  • 0:42
  • 1:1
製作工具
  • SVG

提示詞

Analyze http://sprites.ai and build a product promo from our own UI, not generic components. <direction> Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Warm-gray canvas, black and white components, one accent (#FD9543), Geist. Springs everywhere, a tiny overshoot at most. The camera zooms so each state fills the frame. Last frame = first frame, so it loops. Banned: bouncy easing, particles, glows, gradients on UI chrome, mismatched icon strokes, dead time, anything that looks like a template. </direction> <structure> 120 BPM, 7 bars, something on every beat. Connect ad account (Meta, Google, LinkedIn, TikTok, Reddit logos) → loader → check → prompt bar types "Launch ads that convert" → island "Researching 42 competitors" → Ads Library wall of real ads scrolls and lands on a top performer → approval card → Approve & launch → budget slider that stretches past max → Autopilot toggle → knob becomes a liquid tab indicator across channels → ROAS chart draws itself with hover tooltip → ⌘K → type "pause" → toast "Paused 3 losing ads" → back to the button. </structure> <build> 1. One HTML file, 1440x1440. Every style is computed inside seek(t): no CSS transitions, no timers, no state between frames. 2. Springs are closed-form step responses. A value that changes target many times is a sum of springs, so it stays a pure function of time. 3. Tab indicator and toggle knob: the two edges ride different springs, so the leading edge stretches ahead. 4. Drags are direct manipulation: while held, the value follows the cursor. On release it springs back from wherever it was. 5. No music. Synthesize UI sounds with numpy and place each one by its measured peak on the beat grid. 6. Render with Playwright: 4 subframes per frame, blended with ffmpeg tmix for motion blur at 60fps. 7. Render one frame per beat first. Fix anything off-grid, cramped or hard to read. </build> <gotchas> No will-change on anything the camera scales. Swapped text needs its own enter/exit timing. Match the last frame to the first, cursor position and speed included, or the loop stutters. </gotchas> Show me the state list on the beat grid before writing any code.

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Videos use credits when you export, and starting one needs a balance that covers its export. Counts assume a 30-second product demo and a 60-second explainer with narration and 3 illustrations.

Sprites ad-platform promo built from a morphing button 常見問題

Sprites ad-platform promo built from a morphing button 的製作方式、提示詞內容,以及如何用 Potto 做出同類的 發布 影片。

  1. Sprites ad-platform promo built from a morphing button 是什麼?

    Sprites ad-platform promo built from a morphing button 是 AnnaCher___ 製作的 發布 類型 AI 動態圖形影片。 A 42-second code-built promo for an ad platform, animated as one morphing UI element.

  2. Sprites ad-platform promo built from a morphing button 是怎麼製作的?

    Sprites ad-platform promo built from a morphing button 使用 SVG 製作,屬於 Potto 上 發布 分類的 AI Motion Graphics 影片。

  3. 可以查看 Sprites ad-platform promo built from a morphing button 的提示詞嗎?

    可以。本頁有 Sprites ad-platform promo built from a morphing button 的完整提示詞。你可以複製,或點選「使用此提示詞」,在 Potto 工作區中開啟。

  4. Sprites ad-platform promo built from a morphing button 有多長,畫面比例是多少?

    Sprites ad-platform promo built from a morphing button 時長為 0:42,畫幅為 1:1。

  5. 我能用 Potto 做出像 Sprites ad-platform promo built from a morphing button 這樣的 發布 影片嗎?

    可以。點選「使用此提示詞」,把 Sprites ad-platform promo built from a morphing button 的提示詞載入 Potto 工作區。Potto 會算繪自己的版本,匯出前你可以修改文字和風格。

  6. 在哪裡觀看 Sprites ad-platform promo built from a morphing button 的原片?

    Sprites ad-platform promo built from a morphing button 最初由創作者發布。點擊「查看原片」,即可在新分頁開啟該貼文。

  7. 在哪裡可以找到更多像 Sprites ad-platform promo built from a morphing button 這樣的 發布 影片?

    在 Potto 上瀏覽 發布 合集:348 支影片,每支都附有提示詞、規格和來源。